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Susan Oxnevad

Design Your Digital Self - 0 views

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    Create an avatar and connect with Your Digital Self through multimedia. Create links to whatever it is that helps you define your digital self. This is fun! . Revisit it often and link to your favorites. Turn it in and receive a badge.
Megan Black

Digital Is | Digital Is ... - 0 views

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    The NWP Digital Is website is a collection of ideas, reflections, and stories about what it means to teach writing in our digital, interconnected world. Read, discuss, and share ideas about teaching writing today.
Mitch Weisburgh

Digital Literacy - 0 views

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    Live binder on digital literacy sites
Joanne Kiernan

Infosearcher - 0 views

  • variety of technical, cognitive, social and emotional skills which users need in order to function effectively in a digital environment.
  • Graphic literacy, Navigation, Context, Skepticism, Focus, Ethical Behavior
  • Graphic literacy – thinking visually
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  • Graphic
  • Graphic literacy
  • Navigation – developing a sense of Internet geography
  • Context – seeing the connections
  • Focus – practicing reflection and deep thinking
  • Skepticism – learning to evaluate information
  • Ethical behavior – understanding the rules of cyberspace
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    Pam Berger's blog. This entry: learning in the Web2.0 world talks about skills to teach students - graphic literacy,navigation, context, skepticism, focus and ethical behavior
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Paul Beaufait

About | Digital Writing, Digital Teaching - 24 views

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    "Digital Writing, Digital Teaching is a blog ... [that] explores the variety of issues related to teaching writing with new media for K-16 teachers and teacher educators" (About, ¶1, 2016.05.02).
Paul Beaufait

http://www.embracingdigitalyouth.org/ - 37 views

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    "Embracing Digital Youth (a program of Center for Safe and Responsible Internet Use) promotes approaches that will best ensure all young people become "Cyber Savvy" and address youth risk in a positive and restorative manner" (Embracing Digital Youth, ¶1, 2012.05.14).
Dennis OConnor

ASCD Inservice: The Curse of the Digitally Illiterate - 0 views

  • In his article in the February Educational Leadership ("Learning with Blogs and Wikis"), Bill Ferriter argues that digital tools like RSS feeds and aggregators help educators advance their professional learning. But first, some teachers need to join the ranks of the literate
  • Sadly, digital illiteracy is more common that you might think in schools. There are hundreds of teachers that haven't yet mastered the kinds of tools that have become a part of the fabric of learning—and life—for our students. We ban cell phones, prohibit text messaging, and block every Web application that our students fall in love with. We see gaming as a corrupting influence in the lives of children and remain convinced that Google is making us stupid. 
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    A solid and timely article about the professional responsibility all educators have to become digitally literate. The comments on this blog are particularly good. You get a real feel for what's happening in the trenches
Anna Otto

Digital Learning infographic/poster - 0 views

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    Fun poster explaining Digital Literacy
wittyben

21 Digital Tools to Build Vocabulary | Learning Unlimited | Research-based Literacy Str... - 0 views

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    These digital tools show promise to support word learning, review, and play with language. They are grouped them into four categories: Reference Tools, Word Clouds, Games and Review, Word Walls and Virtual Field Trips.
Ruth Howard

Making Invisible Learning Visible | HASTAC - 0 views

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    Wacko! The Knowledge Project discussed here in this forum also...
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    The HASTAC Scholars fellowship program recognizes graduate and undergraduate students who are engaged in innovative work across the areas of technology, the arts, the humanities, and the social sciences. The HASTAC Scholars host regular discussion forums here featuring their own ground-breaking research and interests alongside those of leaders and innovators in the digital humanities, such as social networking pioneer Howard Rheingold, open source scholar Christopher Kelty, and Director of the Office of Digital Humanities for the National Endowment for the Humanities, Brett Bobley.
dsatkins1981

Literature in the Digital Age | Adam Hammond - 0 views

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    A great resource by an English Prof whose doing a lot of thinking and publishing around the implications of digital media as regards literature
Danny Nicholson

Digital Storytelling - 5 views

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    Digital storytelling is an emerging art form of personal, heartful expression that enables individuals and communities to reclaim their personal cultures while exploring their artistic creativity.
Sheri Edwards

10 Digital Writing Opportunities You Probably Know and 10 You Probably Don't - 1 views

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    Literacy Tools in the Digital Age by t barrett
Ruth Howard

GAME School Opens in New York:Quest to Learn | HASTAC - 0 views

  • In an atmosphere of academic excellence, Quest aims to foster the type of learning that is possible today—learning based on access to online resources and tools from around the globe, learning that supports customized content for every student on demand, learning that is game-like in its ability to inspire and motivate. “In an age when low-income urban kids continue to drop out of school at alarming rates, yet research is consistently showing the high levels of engagement youth are exhibiting in various media platforms, it is incumbent upon educators to take notice and indeed redirect teaching methods to meet the needs and interests of students,” says Schwartz.
  • a robust industry mentorship program allow students opportunities to learn alongside experts, s
  • critical pedagogic tool in secondary education.”
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  • 21st century learning materials and assessment
  • teacher training and digital arts
  • “learn by doing” through coursework focused on helping students make connections between ideas and skills in real world contexts. Enhanced literacy and math instruction occurs daily and all students have opportunities to gain expertise in reading, writing, and designing with digital media, including taking courses in computer programming, media arts, and game design. A fully integrated Wellness curriculum supports students in achieving healthy hearts, minds, and bodies.
  • based on research on how students today learn best
  • daily workshops in numeracy and literacy for struggling students,
  • cues from the media-rich learning kids are engaged in outside of school
  • expect a school that is all about beauty, science, thinking, learning, excitemen
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    A new New York school-curriculum by game designers fully integrating a new learning ecology.
Rick Beach

IRA Radio - 0 views

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    IRA Reading Radio interview with Peter Johnston about assessment standards related to digital literacy learning
Tero Toivanen

e-competencies - 0 views

  • the knowledge and experience needed to perform a specific task or job
  • Skill
  • ability to apply knowledge, know-how and skills in a habitual or changing situation
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  • Competence
  • Transferability
  • able to use those abilities “in a new occupational or educational environment
  • Digital Literacy, defined as “the ability to use information and communication technology (ICT) proficiently”.
  • non formal learning
  • the process of assessing and recognising a wide range of knowledge, know-how, skills and competences, which people develop throughout their lives within different environments”
  • OECD “Literacy” definition: “Literacy is concerned with the capacity of students to apply knowledge and skills in key subject areas and to analyse, reason and communicate effectively as they pose, solve and interpret problems in a variety of situations”
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    Key definitons (by Cedefop) The source of these definitions could be find online in this platform. "A multilingual glossary for an enlarged Europe: Terminology of vocational training policy (Cedefop, European Centre for the Development of Vocational Training)".
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